About This Game
It started simple. Blocks fall. You rotate them. You make lines. Everyone knows how this works. I just wanted a clean version that felt good to play. Tight controls. Proper rotation. Ghost piece at the bottom so you can see where things land. I got all that working in a week. Then I kept going.
There are fourteen piece types now. The usual seven, plus two smaller relief pieces for when you're in trouble, plus five pentominoes. Those are five-cell pieces. They're awkward and beautiful and they change everything. I also added power blocks. One in five pieces has a special cell. Bombs clear a 3x3 area. Lasers cut through an entire column. Freeze stops gravity for five seconds. Shatter destroys every block of one color on the board. I guess you could say things got out of... block.
Six game modes. Marathon is the classic. Sprint is forty lines as fast as you can. Ultra gives you two minutes to score as much as possible. Zen mode has no game over, for when you just want to stack. Cheese starts you with eighteen rows of garbage and you dig your way out. Daily Challenge gives everyone the same puzzle. Same seed. Same pieces. You get one shot.
The zone mechanic is the thing I'm most proud of. Fill a meter by clearing lines. Activate it and time slows down. Every line you clear during the zone gets banked. When the zone ends, they all score at once with a massive multiplier. Fifteen lines banked is a sixteen-times multiplier. When you activate it, the sound engine plays ascending notes and the whole screen pulses. It feels like holding your breath underwater and then coming up for air.
How to Play
Arrow keys to move and rotate. Space for hard drop. Down for soft drop. C to hold a piece. Z for counter-clockwise rotation. V activates the zone when your meter is full. Six game modes on the title screen. Marathon is a good place to start. DAS and ARR are adjustable in settings if you're picky about input timing. You should be picky about input timing.
Game Details
The cascade chains are what got me. You clear a line, blocks fall, they form a new line, that clears, more blocks fall. I watched a six-chain cascade happen once and just sat there with my mouth open. I built it and it still surprised me.