About This Game
So. I wanted to make my version of a missile-defense game. Six cities at the bottom. One battery in the middle. A whole sky full of problems.
You click the sky to fire an interceptor. The blast can catch more than one missile if you place it right, and good shots can chain into more blasts. That part took a while. Worth it.
Between waves you pick upgrades. Some help. Some ask for something back. Bigger blasts might mean slower shots. That sort of thing. Game balance is just arguing with yourself in a spreadsheet.
The web version is free here. The desktop copy is $1.99 on itch.io. I hope it gives you that one-more-wave feeling.
The browser version here is free. I also made a desktop copy for itch.io. Same game. Fewer tabs.
How to Play
Choose a command level, then click or tap the sky to launch interceptors. Detonate incoming missiles before they hit your six cities. Chain multiple targets in one blast, conserve ammo, press Space for EMP, press Q for a mega bomb, right-click to shield a city, and press Escape to pause.
Game Details
I built the chain explosions first. Then I built a whole game around the part that made me grin. That is probably a design method.